8 3DS » Concept Fight monsters, solve puzzles, and build a community in the middle of a desert The art direction is strange and often unattractive, especially for the character designs » Graphics The music is unremarkable. I enjoy the battle theme and the music that plays in my Oasis home, but not much else stands out » Sound » Playability Moving your seedling around the world feels smooth and the combat is challenging without being frustrating Ever Oasis is a unique pastiche of familiar ideas, but no single element rises above the rest. Even so, I was eager to keep upgrading my character and oasis throughout » Entertainment Ever Oasis A unique starter home Style 1-Player Role-Playing Publisher Nintendo Developer Grezzo Release June 23 Rating E10+ » Replay Value Moderate I n Ever Oasis, you are a seedling. Not quite human, not quite animal, but capable of establishing and grow-ing an oasis in the middle of a desert. The world surrounding your oasis home is under attack by an ambiguous evil called chaos that infects the nearby land and the creatures that inhabit it. Your job is to create a sanctuary that the scared people of the world can call home. You do this by alternating between growing and managing your oasis and the people who live in it, and venturing outside to combat the creatures infected by chaos. The game finds a smart balance of simu-lation and action RPG mechanics, but struggles somewhat in its attempts to craft a believable world that feels alive. reviews In some ways, you are the hands-on king of your oasis. You lend assistance where it is needed, help the stores stay in business, and collect a small tax for your hard work. To make your town grow and keep your residents happy, you venture out with two A.I. partners to find inventory for the shops, fight the monsters, and track down those without a home.