click and drag to view screens Despite my complaints about the plot, the cast of characters participating in the events is entertaining. I liked getting to know them more than the cast of the pre-vious game, with only a few duds among the 16 students (particularly the ultimate inventor, whose vulgar dialogue tries too hard to be shocking). When you have free time to spend, your interactions take on a thrilling degree of urgency, since you never know if your favorite characters will survive the coming day. I especially liked my conversations with the ultimate maid and the ultimate supreme leader. Yes, the well of “ultimate” talents is running dry, as evidenced by bizarre specialties like ultimate entomologist and ultimate robot. But even if their primary talents are weird, the characters’ backstories and growth are compelling. An all-new cast means you can jump in and enjoy most of the story without playing previous Danganronpa titles; it’s largely a standalone experience, though reviews knowledge of past characters and events enriches various sequences. On the other hand, considering how few changes the series has undergone over time, I can’t imagine why anyone would start with this installment. Apart from a different selection of reliably terrible minigames that interrupt the class trials (a consis-tent crack in the series’ foundation), no groundbreaking advances have been made, so you may as well start at the beginning and get the full experience.