Super Meat Boy Forever An unexpected route » Platform PS4 • Xbox One Switch • PC iOS • Android » Style 1-Player Platforming » Publisher Team Meat Team Meat T » Developer » Release 2018 hough it’s been seven years since the launch of the original Super Meat Boy, we’ve yet to receive a true sequel. This will finally change in 2018, when Team Meat launches Super Meat Boy Forever – but this might not be the follow-up fans were anticipating. Rather than simply giving fans more of the same, Team Meat is mixing things up. Meat Boy and Bandage Girl now autorun through procedurally generated levels. In addition, players no longer maintain complete control of the characters while in mid-air, but the developers make up for it by grant-ing new offense and traversal abilities. You can punch, slide, and even dive-kick through these worlds, giving you new ways to tackle the challenges (as well as giving Team Meat new ways to design levels). Stringing these moves together feels smooth once you get the hang of it, and I loved punching through an enemy in mid-air before diving diagonally between saws for a flashy escape from danger. While this may sound like too drastic of a shift for players’ likings, I walked previews away from my hands-on time optimis-tic. The idea of procedural generation might give you pause, but Team Meat is being careful and intentional in its approach to this oft-used convention. Rather than throwing random baddies, saws, and platforms at you to create a difficult and indecipherable mess, sec-tions are handcrafted to flow together and create new stages as you replay them over time. In addition, after you beat a stage, the next time you play it, you get a more difficult version to conquer.